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Saychin is a puzzle game made by Unity game engine. In this game, a 3D deformed object is suspended in space and light is shone on this object from behind the stage.
The user has to rotate this suspended object by moving his finger in such a way as to create a meaningful shadow on the opposite wall. This game has 8 parts such as, ancient, travel, nature, symbol, Jurassic, sports and nostalgia and has a total of 150 stages.
This game has been released on the Android platform (in Cafe Bazaar).
From a technical point of view, the most important features used in this game can be summarized as follows:
- Implement gameplay and create shadows, without using heavy calculations of light and shadow
- Implementation of the game update system by Asset Bundle system
- Use the NGUI plugin to implement the user interface
- Implement Google Video Ads
- Implement the in-game item purchase system
- Multilingualism of the game

