Vaico

CantellatedCubic_4899_resultCantellatedCubic_4899_result
Cantellated Cubic
Step 0.049
CantitruncatedCubic_12489_resultCantitruncatedCubic_12489_result
Cantitruncated Cubic
Step 0.1249
Cubic_1899_resultCubic_1899_result
Cubic
Step 0.019
ElongatedTriangularPrismatic_4899_resultElongatedTriangularPrismatic_4899_result
Elongated Triangular Prismatic
Step 0.049
GyratedTriangularPrismatic_4899_resultGyratedTriangularPrismatic_4899_result
Gyrated Triangular Prismatic
Step 0.049
GyroelongatedTriangularPrismatic_4899_resultGyroelongatedTriangularPrismatic_4899_result
Gyroelongated Triangular Prismatic
Step 0.049
HexagonalPrismatic_4899_resultHexagonalPrismatic_4899_result
Hexagonal Prismatic
Step 0.049
OmnitruncatedCubic_12489_resultOmnitruncatedCubic_12489_result
Omnitruncated Cubic
Step 0.1249
QuarterCubic_4899_resultQuarterCubic_4899_result
Quarter Cubic
Step 0.049
RectifiedCubic_4899_resultRectifiedCubic_4899_result
Rectified Cubic
Step 0.049
RhombiTrihexagonalPrismatic_4899_resultRhombiTrihexagonalPrismatic_4899_result
Rhombi Trihexagonal Prismatic
Step 0.049
RhombiTrihexagonalPrismatic_12489_resultRhombiTrihexagonalPrismatic_12489_result
Rhombi Trihexagonal Prismatic
Step 0.1249
RuncicanticCubic_12489_resultRuncicanticCubic_12489_result
Runcicantic Cubic
Step 0.1249
RuncitruncatedCubic_12489_resultRuncitruncatedCubic_12489_result
Runcitruncated Cubic
Step 0.1249
SnubTrihexagonalPrismatic_4899_resultSnubTrihexagonalPrismatic_4899_result
SnubTrihexagonal Prismatic
Step 0.049
TetrahedralOctahedral_12489_resultTetrahedralOctahedral_12489_result
Tetrahedral Octahedral
Step 0.1249
TriangularPrismatic_4899_resultTriangularPrismatic_4899_result
Triangular Prismatic
Step 0.049
TrihexagonalPrismatic_4899_resultTrihexagonalPrismatic_4899_result
Trihexagonal Prismatic
Step 0.049
TruncatedCubic_4899_resultTruncatedCubic_4899_result
Truncated Cubic
Step 0.049
TruncatedCubic_4899_resultTruncatedCubic_4899_result
Truncated Hexagonal Prismatic
Step 0.049
TruncatedTrihexagonalPrismatic_4899_resultTruncatedTrihexagonalPrismatic_4899_result
Truncated Trihexagonal Prismatic
Step 0.049

Vaico is a fragment of a 3D object convex by one of the uniform honeycombs. In fact, a uniform convex honeycomb in Euclidean three-dimensional space is the filling of an object by uniform cells of polyhedral without these cells interfering with each other. The idea is to implement Vaico in order to build a game that is still in its pre-production stages.

This engine, due to the fact that it is implemented by unity computational shaders, can use the GPU to perform segmentation and detect the location of each cell in the object space at a high speed.

The most important features of this converter can be mentioned as follows:

  • Object segmentation up to an accuracy of 0.001 units
  • Recognize the topological space of any 3D object and fragment it
  • Supports all types of uniformly convex honeycombs
  • Has the ability to cut solid and shell with the ability to specify the thickness of the shell
  • Automatic staining of each cell according to the texture on the object

Ready To PLAY

AWARDS

RELATED PROJECTS